Monday 2 December 2013

Current Problems With Call of Duty: Ghosts on the PC version

As an avid PC gamer, it is often disheartening to see the lack of polish added to the latest blockbuster games. This is especially true in CoD: Ghosts, which has faced a multitude of these issues, which will be discussed below.

A major issue if that of FOV, or Field of View, which dictates the amount of vision the player has of the world around. IN CoD: Ghosts, this is currently defaulted and locked at 65, and unable to be changed without the use of third-party programs. This small FOV can often cause headaches in some players who are conditioned to playing with higher field of view.

There is also a lack of player owned and run dedicated servers which can emerge as a form of community were bonds are formed between regular players of a server. These dedicated servers would also have the ability to follow their own rotation of maps to suit the preferences of those who play it.

There is also a cap on the frames-per-second (FPS) at 91, which does not allow powerful PC's to reach even smoother gameplay and thus their potential.